EcoItems ⭕ Create Custom Items and Recipes ✅ Premade Items ✨ Effects, Fuels, Textures

VIP Plugins EcoItems ⭕ Create Custom Items and Recipes ✅ Premade Items ✨ Effects, Fuels, Textures

Version: 2026.43
Update requires Eco version 2026.43



- fix: datapack boot churn [EcoHub-282]

- feat: jvm-lint workflow

- fix: keep renamed item names [EcoHub-66]

- fix: has_ecoitem description [EcoHub-360]

- fix: give amount and tab complete [EcoHub-359]

- fix: free recipe cap on first load [EcoHub-358]

- fix: rarity default and item tag clash [EcoHub-355,EcoHub-356]

- feat: multiple slot locations [EcoHub-40]

- chore: bump libreforge to 2026.43

- EcoHub: Bump version to 2026.43, eco-api-version to 2026.43.



Libreforge Changelog:

- feat: fractional multiply drops [EcoHub-462]

- fix: invalid file name error [EcoHub-469]

- fix: wiki scanner metadata

- feat: jvm-lint workflow

- fix: keep external potion effects [EcoHub-310]

- fix: date triggers never fire [EcoHub-217]

- fix: add_holder_to_victim on mobs [EcoHub-218]

- fix: place_block revert into air [EcoHub-220]

- fix: numeric slot range [EcoHub-309]

- fix: per-player boss bar lifecycle [EcoHub-300,EcoHub-301,EcoHub-302]

- fix: keep creative flight [EcoHub-305]

- fix: shift-click craft count [EcoHub-304]

- fix: stop stun on death [EcoHub-299]

- fix: prevent_trigger uses held tool [EcoHub-296]

- fix: numbers in points placeholders [EcoHub-295]

- fix: keep_item stack matching [EcoHub-294]

- fix: infinite_bucket with several items [EcoHub-292]

- fix: register paper-only listeners on paper [EcoHub-508]

- feat: telekinesis leaf decay drops [EcoHub-212]

- fix: spawn_mobs default health [EcoHub-219]

- feat: use eco modelengine

- EcoHub: Bump version to 2026.43.
chore: bump libreforge to 2026.32



Libreforge Changelog:

feat: enhance HuskClaims and HuskTowns integration

fix: evaluate play_sound pitch/volume expressions

feat: expose an attack's base damage as %alt_value% on damage triggers

feat: add set_item_level effect

feat: item-level commands and effect improvements

chore: bump eco to 2026.32

Update gradle.properties

EcoHub: Bump version to 2026.32.
- Standardised Versioning

- Added 26.2 support

- Improved docs framework

- Bumped base version to 1.21.8

- Added `silk_touch` effect

- Added `keep_item` effect

- Added `item_magnet` effect

- Fixed exception error with RessurectEvent

- Improved custom block support in `telekinesis` effect

- Improved custom block support in `cancel_drops` effect

- Improved custom block support in `multiply_drops` effect

- Improved `homing` effect (Thanks Auxilor!!!)

- Improved `play_sound` effect (Thanks Auxilor!!!)

- Added `projectile_trail` particle animation (Thanks Auxilor!!!)

- Added `wing_tips` particle animation (Thanks Auxilor!!!)
- Added bStats metrics to all plugins (Thanks Callum!)

- Fixed ModelEngine integration

- Improved `set_victim_velocity` effect

- Improved `set_velocity` effect

- Improved `pull_in` effect

- Improved `knock_away` effect

- ItemPoint placeholders now support numerals

- Fixed gain_xp trigger with Telekinesis
- Added block & entity support to Tags
- Improved antigravity_projectile effect (Thanks Callum!)
- Added Vortex whitelist & blacklist
- Performance optimisations
- Fixed `add_durability`
- Added triggers: biome_change, cauldron_level_change, note_block_play, vehicle_entry, vehicle_exit
- Added EdPrison integration (Thanks Exanthiax!)
- Added sound category as an option to play_sound (Thanks LoJoSho!)
- Various stability improvements, feature additions, and bugfixes
- Disabled effect refresh cooldown by default due to poor out-of-box experience
- Added mob_coins_multiplier effect for UltimateMobCoins (Thanks ChimpGamer!)
- Fixed team packets being massive (Thanks ErrorsErrors!)
- Added HuskTowns integration: has_town_role, in_own_claim, town_role, change_town_role, claim_land, create_town, disband_town, enter_claimed_land, join_town, leave_claimed_land, leave_town, unclaim_land (Thanks Exanthiax!)
- Added HuskClaims integration: in_own_claim, claim_land, enter_claimed_land, leave_claimed_land, unclaim_land
- Added CustomCrops integration: is_season, custom_crop_stage, custom_crop_type, fertilizer_type, watering_can_type, bonemeal_crop, harvest_custom_crop, plant_custom_crop, use_fertilizer, use_watering_can (Thanks Exanthiax!)
- Added CustomFishing integration: custom_fish_type, catch_fish, catch_fish_fail (Thanks Exanthiax!)
- Added rename_entity trigger (Thanks Exanthiax!)
- Added use_flower_pot trigger (Thanks Exanthiax!)
- Added bone_meal_crop trigger (Thanks Exanthiax!)
- Added ring_bell trigger (Thanks Exanthiax!)
- Added unleash_entity trigger (Thanks Exanthiax!)
- Added burning_time_multiplier effect (Thanks Exanthiax!)
- Added explosion_knockback_resistance_multiplier effect (Thanks Exanthiax!)
- Added water_movement_efficiency_multiplier effect (Thanks Exanthiax!)
- Improved has_potion_effect condition (Thanks Exanthiax!)
- Added AxTrade integration: player_trade (Thanks Exanthiax!)
- Added alt_value to triggers with new placeholders, see here: https://plugins.auxilor.io/effects/configuring-an-effect#placeholders
- Fixed set_item_data and remove_item_data (Thanks WeloxiaDev!)
- Added Lands integration: has_lands_role, in_own_claim, in_trusted_claim, lands_balance_above, lands_balance_equals, lands_balance_below, give_lands_balance, set_lands_balance, at_war_with_victim, claim, enter_claim, exit_claim, join_land, lands_bank_deposit, lands_bank_withdraw, lands_spawn_teleport, leave_land, unclaim (Thanks Exanthiax!)
- Fixed several bugs with placeholders (Thanks NicoNeko!)
- Fixed weighted chains (Thanks Exanthiax!)
- Fixed send_minimessage and related effects (Thanks Exanthiax!)
- Fixed overflow issue (Thanks MillionthOdin16!)
- Fixed several bugs with entity refresh (Thanks AlphaMSq!)
- Many other bug fixes and improvements courtesy of the amazing Exanthiax
- Improved replant_crops (Thanks Exanthiax!)
- Added projectile support to headshot (Thanks kiriharu!)
- Improved libreforge force-loading for custom distributions (Thanks Erik Szabó!)
- Improved FancyNPCs support (Thanks Exanthiax!)
- Added more mcmmo integrations (Thanks Exanthiax!)
- Added scale effect (Thanks Exanthiax!)
- Fixed random chain executor not respecting weight
- Added FancyNPC integration (Thanks Exanthiax!)