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Added support for 1.21.8
Removed support for old versions, now EnchantmentForge only supports versions 1.20+, due to lack of usage. With this change the plugin will have more updates and will unlock new features and improve already existing ones.
Changed plugin packaging, this will help with introduction to EnchantmentForge API in near future.
Fixed issues with kits not being enabled.
Fixed with async block changes when opening stations.
Fixed some symbols in text showing incorrectly.
Changed few trigger event priorities.
Added the ability to create kits that give custom loot, including enchantments, spells and essence (Kits are in a testing phase and will be improved in future).
By default kits can only be claimed by server operators (set 'enabled-for-regular' to true to enable kits for all players).
All kit customisation and creating information is defined in the header of the kits.yml file.
To manage kits use /ef kits [generate/start/reset] [kit^] [player^]
If you find any issues or bugs with the kits please make sure to report it in the discord server.
Fixed vanilla enchantments on items being converted after a player dies.
Fixed netherite items getting the correct enchantment slots when used in the smithing table.
Fixed other minor issues.
Added option to set enchantment mapping from chest, mob or other loot (Loot -> conversion).
Fixed duplication bug when applying spell scrolls.
Fixed loot not converting from mobs correctly.
Add new action:
- PLAYER_ITEM_SAVE - keeps the item with the enchantment or spell after death
Added option to use ALL slots when triggering an enchantment or spell, this means that the trigger will execute on all items in the inventory with the enchantment or spell
Fixed inherited enchantment loading from storage
Fixed issues with block break event
Fixed cooldown triggering with no time
Refactored package names and improved and optimised API
Added support for 1.21.4
Added option to define incompatible enchantments, these enchantments will not be able to be applied together.
Example:
incompatible:
- '$unbreaking-$mending'
- '$unbreaking-$rejuvenate'
Changed generated chest loot item conversion to HIGHEST priority to support other plugin loottables.
Added enchantment randomiser to the /ef give random command.
There are 2 randomisers:
- WEIGHTED - the higher the enchantment maximum level the higher the change to roll
- CONSTANT - equal chance for all enchantments
Added new placeholders (more info on the main page)
Statistic placeholders are being developed and will soon be added.
Imporved loading performace.
Fixed issues with placeholder parsing.
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