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Added PlaceholderAPI support (this is still in development and will have more placeholders in the future).
Fixed item duplication when breaking double chests.
Fixed custom stackable items not stacking.
Added a new enchantment:
- Gravitational Surge - Launches the player upwards while sneaking when attacking using a mace.
Added a new action:
- PLAYER_VELOCITY_CHANGE - changes player velocity (x, y, z)
Fixed items not changing in the forger station.
Fixed sound creating.
Fixed default item group loading.
Fixed type keys being generated with...
Added the ability to add items with custom model data and IDs to item groups.
Usage:
- for items with model data - '<material>:<model>'
- for IDs - '#<id>'
(more detailed information in the configuration file)
Fixed station interaction errors.
Fixed item groups not being compacted for spell scrolls.
Added 3 enchantment for Mace (Density, Breach and Wind Burst).
To load them do:
- /ef storage enchantment load $density
- /ef storage enchantment load $breach
- /ef storage enchantment load $wind_burst
Fixed MMOItems type loading for item groups. (If you still find an issue, make sure to report it)
Added 1.20.6 support.
Made changes to particle names due to spigot API changes.
Fixed issues with entity ticking.
Added option to invert block break trigger list, to only allow specified blocks.
Added option to disable custom block drop generation.
Improved custom block generation (not tested with other plugins).
Added the ability to use colors for enchantment and spell names (this includes hex colors and gradients).
Added an event that is called when a block is transformed by BLOCK_TRANSFORM action to check if this action can be performed or is supported by any other protection plugin.
Fixed small issues and visual bugs.
Added block break event calling when using the BLOCK_DESTROY action for other plugins to check if the block is in a protected area.
Fixed trigger data objects being replaced when executing multiple enchantment or spells.
Fixed blocks destroyed from BLOCK_DESTROY action being affected by enchantments and spells.
- Fixed station particles rendering in other worlds after teleportation.
- Fixed issues when loading enchantments at executors.
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