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Bug Fixes:
New Features:
- Fixed another issue with MySQL races/effects
Configuration Changes:
- N/A
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Bug Fixes:
New Features:
- Fixed an issue with MySQL, when you join a server it doesnt properly load the effects
Configuration Changes:
- N/A
- N/A
Bug Fixes:
New Features:
- Add look velocity now works as intended
Configuration Changes:
- Added custom item recipes that you can craft, which can execute custom abilities, this is completely customizable, and very powerful considering its attached to the abilities executor that you may be familiar with (disabled by default)
- Added a scoreboard feature, (the panel on the right you usually see on servers, it supports PAPI, disabled by default)
- Both are disabled by default unless you enable it in their respective configurations
- New command - /mraddons item <player> <itemKey> (need permission mraddons.execute)
- Added a configuration file for custom recipes that you can craft in game
- Added a configuration file for the new scoreboard
- Both are disabled by default unless you enable it in their respective configurations
Bug Fixes:
New Features:
- N/A
- When the plugin is starting up, it will pinpoint what is exactly wrong in a certain race if it fails validation, no more vague errors, if you have an improper race set up, it will say exactly what is wrong with it, stop the plugin and log the exact, race, path, and value that needs correction.
This is for both mythical races and mrpremiumaddons
Configuration Changes:
- N/A
Bug Fixes:
New Features:
- Fixed an issue with the console log filter, when many players are online, it would not properly filter console commands
- N/A
Configuration Changes:
N/A
Bug Fixes:
New Features:
- Fixed some attributes being applied incorrectly at night causing warning errors in console
- N/A
Configuration Changes:
N/A
Bug Fixes:
New Features:
- Fixed attributes being applied consistently in 1.21+
(Important - if a player has more hearts than they should, reset them using /races attribute-reset)
- A new command has been introduced called /races attribute-reset
Configuration Changes:
Major Changes:
- All attribute names were changed, please delete classes.yml and config.yml, and let them generate a new file
Support below 1.21 has...
Bug Fixes:
New Features:
- Fixed brief moments of speed when switching races/classes
- The attribute system has been changed internally, to instead of setting the base values, they will now be added as modifiers instead. This will allow the plugin to be used with other plugins that change attributes.
Configuration Changes:
- Every attribute value has been changed in the config, all generic movement speeds have been removed.
To move your existing configuration (if you have your own custom races you want to keep) - Please follow this tutorial (if you have the default races, simply delete config.yml and restart the server)
https://docs.google.com/document/d/...n1-k1hvFaPHCkuWiixDHE88LBucafSjYBrOVCG3bg/pub
Bug Fixes:
New Features:
- Fixed a console error with kits about reducing cooldown time
- N/A
Configuration Changes:
- N/A
Bug Fixes:
New Features:
- Fixed RESTRICTARMOR having a dupe bug
- Fixed returning the correct xp amount for placeholderAPI, (races and classes)
- Some internal setup for new features to come (not out yet)
Configuration Changes:
- N/A
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