⭐️ Mythical Races Premium ⭐️ 1.18.x - 1.20.x ⭐️

Plugins ⭐️ Mythical Races Premium ⭐️ 1.18.x - 1.20.x ⭐️ 2.7.0-SE-V1

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- Fixed a small error with NPC's that are "player" entities
Bug Fixes:

  • Fixed an error with picking a sub class when the class itself has >= 2 sub classes
New Features:

  • N/A

Configuration Changes:
  • N/A
Bug Fixes:

  • Fixed a bug where quests would re-introduce the reward at the end upon a re-join and executing an action for it
  • RESTRICTITEMSFROMINVENTORY now works as intended
  • Fixed the quest log filter
New Features:

  • Some internal changes to how quests are saved to the local DB
  • Added a log filter for commands executed when joining/leaving a race when "switchCommands" are executed. (To help reduce clutter in console)

Configuration Changes:
  • Added "enableLogFilter" in the main config.yml in Mythical Races folder.
  • Added 2 new default quests
Please add the following to the "config.yml" in the "other" section
YAML:
   # When switching to a race and a command is executed, the commands under 'switchingRaces' will be filtered out in console (it will still be executed just not shown in console)
   enableLogFilter: true
Bug Fixes:

  • Fixed an issue with right/left click events
  • Fixed an issue with the console log filter not working properly for MRPremiumAddons
New Features:

  • Added a new command called /races toggle
  • Added a new command called /races toggleplayer
  • Added a new command called /races reset
  • Permissions will be on the korbsti.com site underneath the permissions section (Mythical Races Premium Permissions)
  • Added two new sections for mythical...
Bug Fixes:

  • Implemented slight optimizations + a potential conflict fix when player data is saved causing player data to be corrupted at times
  • The "cooldown" key no longer needs to be a string inside of the config.yml and can be a proper number now
New Features:

  • Introduced a key called "enableQuests" that is by default false inside of the quests.yml config

Configuration Changes:
  • Added a message + configuration key inside...
Bug Fixes:

  • Some events had race defined instead of class in a class specific level to execute the rest of the ability
  • Fixed the quests ability to consistently give the end reward once completed, upon a rejoin.
New Features:

  • Added a few new events to the quest system
  • Added the reverse of CUSTOMABILITY;10, CUSTOMABILITY;-10 - the negative number means activate ability if the user level is LESS than 10


Configuration...
Bug Fixes:
  • Addressed an issue with the /races leaderboard not displaying the correct information.
  • Resolved an error related to the RESTRICTARMOR feature.
New Features:
  • Introduced a miniature scripting engine, enabling dynamic game behavior through custom scripts.
  • Expanded the functionality of custom ability events to include the use of SHIFT key as an input, allowing more versatile interactions (e.g., SHIFT+right-click on specific blocks).
  • Added support...
Bug Fixes:

  • Patched console log errors when players hit citizen NPC's and the plugin attempts to grab their class/race
New Features:

  • N/A
Configuration Changes:

  • N/A
All new change logs from now on, will follow this format

Bug Fixes:


  • Fixed issue where dragon health was 0 at night
  • Fixed config typo in default dragon race
  • Fixed levels crossing over into other races/classes
  • Fixed tree slot config typos inside of classes.yml
  • Fixed levels/xp not saving correctly when the player leaves when MySQL is not being used
  • Fixed HEX colours not being able to be used within sub classes (/tree) specifically
  • Fixed config typos of...
- Patched when switching classes you retain the attributes from the previous class
- Patched a small config typo
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