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Fixed issue where radius 0 cave clusters could still spawn
- Allowed Cartographers to locate trial chambers
- Fixed issue where Ancient cities can cause trial chamber locating with /terra locate to fail
- Supports 1.21
- Generates vanilla Trial Chambers
- Minor fix where no minor version numbers caused a crash
- Lush clusters will now spawn pools of water
- Mansions now require a configurable distance from 0,0 to spawn (default block distance of 5000 blocks)
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