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[#] Removed the Exploits check and added its detections in the IrregularMovements check
[#] Inventory and player check categories now are both the miscellaneous category
[#] Put all plugin teleporations behind more handled methods
[#] Added a new checks.yml IrregularMovements option for managing the gravity detection
[#] Added very basic compatibility support for AdvancedEnchantments
[#] Fixed GhostHand false positives caused by mcMMO abilities
[-] Removed an outdated menu command auto completion
[-] Removed outdated permissions enums
[+] Added offline opt-out option for old buyers
[#] Fixed a few rare FastBreak false positives
[#] Further limited the amount of threads running check tasks
[#] Fixed riptide false positives with the acceleration and gravity detectons
[#] Fixed a few GhostHand fast breaking false positives
[#] Made all packet listeners silent
[#] Added amplitude to certain detections to help deal with toggling hacks on time to avoid punishments
[#] Improved the FastPlace detection by combining all its detections into one
[#] Created a new type of list to optimize the plugin's asynchronous processes
[#} Fixed teleportation false positives with the gravity detection
[#] Added backwards API support for the packages 'me.vagdedes.spartan.api.*'
[#] Moved some of the classes of the new API for the first and final time
[#] Fixed many old compatibilities
Hi everyone, today we are changing our anti-cheat's name from Spartan to Vacan.
The name Vacan was inspired by the word Vacancy, meaning an unoccupied spot, a spot this anti-cheat will definitely find for most of you when looking forward. The name Spartan has had a solid run but it's time to move forward. We decided to do this as Spartan has gone through multiple updates over the years, some of which have improved its reputation while other changes have been... meh. Vacan will have a steady path.
We hope you enjoy Vacan, I personally had plans for this since day one but it felt wiser to wait a bit.
P.S. Enterprise version is coming soon!
[#] Fixed gravity detection false positives with bubble columns
[#] Did a general maintenance on almost all checks
[#] Fixed IrregularMovements gravity false positives caused by boats
[#] Fixed IrregularMovements gravity false positives caused by bushes
[#] Fixed IrregularMovements gravity false positives caused by teleports
[#] Fixed IrregularMovements gravity false positives caused by vehicles
[#] Fixed IrregularMovements gravity false positives caused by elytras
[#] Made all combat checks faster at detecting hacks by default
[#] Added a minimum difference option in the IrregularMovements speed check
[#] Improved the MorePackets check's handling of teleportations
[#] Fixed IrregularMovements food-sprint false positives for bedrock players
[#] Fully recoded the reach/hitbox/throughblocks detections
[#] Removed the average frequency calculation from detections
[#] Fixed an issue where some detections would call even if disabled
[#] Improved the support for item attributes in the IrregularMovements speed check
[#] Improved the bedrock client detection for all players
[#] Fixed some KillAura irregular detection false positives
[#] Decreased the default average violation to improve false positives
[#] Fixed a console error related to integer to object casting
[#] Fixed webhooks being sent when a detection or its check was disabled
[#] Adjusted the notifications and prevention levels for almost all checks
[#] Fixed a few MorePackets teleport false positives
[#] Fixed a null pointer console error with the Spartan Edition handler
[#] Improved upon the existing statistics to make them faster and more accurate
[#] Fixed a few slime false positives
[#] Removed certain cloud features that were not being used
[#] Fixed a few checks console errors
[#] Fixed an issue with probabilities beyond 100%
[#] Fixed a few temporary player permission console errors
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