Vacan Anti Cheat for Bedrock/Geyser | Advanced AntiCheat Detection | 1.7-1.21.4

Plugins Vacan Anti Cheat for Bedrock/Geyser | Advanced AntiCheat Detection | 1.7-1.21.4 4.0.3.7

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Fixed a few problems noticed by a few, updating is more than recommended.
Thank you to the many for patiently waiting. Here's a full rewrite of the movement checks. Words are few to describe the maze one has to go through to make such an update, try the movement checks and see for yourself the results! Make sure to report any issues via our Discord server at https://www.idealistic.ai/discord.
Spoiler: Code changes on GitHub
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This update once again brings huge improvements to Spartan.
  1. The Cancel Violation and False Positive Detection algorithms have been incorporated in the Live Violation algorithm, saving your server's resources in the process.
  2. The Machine Learning algorithm has been further developed and now uses less memory while running faster, plus I will be using to implement its first detections in the future.
  3. Violations are now uncapped where previously they would go up to 100 per minute...
Hello everyone. There have been a few but concerning reports about Spartan's recent update degrading performance. The issue is not crystal clear yet but is nonetheless related to memory management. While I work to fix this with a few users, I recommend you downgrade from Phase 533 to Phase 532.2 to avoid potentially dealing with this. Thank you.
This update introduces Machine Learning training algorithms for the movement checks. There are no detections yet implemented, although successful testing of a few has been conducted. I will be measuring the effects of this update to fix any potential issues introduced but to also help all of you gather data for when the detections are implemented.
https://github.com/IdealisticAI/Spartan-AntiCheat/commit/d999d0482ef4616230831e94edcd988e2b26d6df
This hotfix fully stabilizes this update and is recommended for everyone. If you are still in Phase 532 or earlier, I urge you to update, but it will not be so necessary for the already stable Phase 532.1 update.
Hey folks, I hope you are all doing great. I wanted to notify that this update removes the Ban, Report, Debug & Spectate functionalities. I did this as my time is limited due to heavy workload and I want to focus only in what's important, which is checks and their respective detections that you should expect upgrades in the future. Unfortunately, moderation functionalities is not one of them and never has been, and I'd rather remove them than keep them there unmaintained with poorly implemented code of my younger self, with overall limited functionality and better alternatives available at many other places. Kicks and warnings still exist and should serve you well.
  1. Fixed a memory bug where messages would remain outdated and show Spartan 1.0 instead of 2.0.
  2. Added support for the “allowPublicKeyRetrieval” SQL option in sql.yml.
  3. Made the IrregularMovements equilibrium detection not increase violations when distance traveled is too low.
  4. Hackers will now require evidence from 2 checks instead of previously 3 checks.
  5. Removed the Detection Tick functionality and balanced the use of the Move event.
  6. Removed the default ‘spartan {player} if {tps} > 18.0 do’ unnecessary part of the punishment command.
  7. Spartan will no longer be responsible for measuring the stability of your server’s TPS.
  8. Removed the ban, unban, ban-info, report, spectate commands and their respective options because it’s not worth for Spartan to focus on low-quality moderation functionalities.
  9. Removed the spectate & debug functionalities and their respective options & items because it’s not worth for Spartan to focus on low-quality moderation functionalities.
We just reached 10k buyers, honestly I was never expecting to see a 5-digit number when I started this ❤️
Enter our Discord via https://discord.gg/idealistic to participate in the all-resource giveaway!
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Same version but with obfuscation corrections to fix a command error.
  1. Corrected an eco-enchants compatibility console error.
  2. Punishments will now be broadcasted by default.
  3. The False Positive Detection functionality will enable after a certain amount of collected data.
  4. Updated the Discord invite link and the inventory menu item arrangements.
  5. Cloud Staff Announcements will now be responsbile for the outdated version check.
  6. Did maintenance on the MorePackets check.
  7. Adjusted the Player Opponent object to be more precise and more...
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