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- Fixed console errors related to packets and folia.
- Fixed log & wood false positives in ImpossilbeActions check.
- Optimized the Research Engine’s handler data flow and update rate.
- Separated evidence calculation into live and historical.
- Bedrock compatibility will now consider the prefix regardless of Floodgate.
- Adjusted the SpartanPlayer object to be more async friendly in regards to the Folia fork.
- Added handler for bridge building to prevent false positives.
- Adjusted the SpartanPlayer object to collect certain data in a tick-based fashion for more accuracy.
- Adjusted certain tracking objects to get the precise amount of ticks remaining for more accuracy.
- Improved the accuracy of many handlers.
- Improved the accuracy and speed of false positive calculation.
- Corrected flaws in the IrregularMovements check.
- Removed unnecessary statistics of the Research Engine and imposed limits to remaining.
- Improved the identification of suspected & hacker players.
- Made the appropriate changes to the Velocity check so it can be slowly rewritten.
- Made the appropriate changes to the KillAura analysis detection so it can be slowly rewritten.
- Adjusted the description of certain checks to be more complete.
- Added detection for air block placement in the ImpossibleActions check.
- Added Staff Announcements to better handle issues that spread amongst many.
- Added more information to the inventory menu for staff members.
- Prepared certain checks to be rewritten, mainly the Velocity check.
- Added more information to the BlockReach check detections and adjusted it to be more lenient.
- Improved the support of the Folia fork when retrieving nearby entities and locations.
- Added support for more 1.20+ materials revolving around crops.
- Made the NoFall check more lenient with the heights it targets.
- Made the IrregularMovements check more lenient towards block placement.
- Removed the EntityMove check and incorporated it in other checks.
- Adjusted the Water Elevator handler to be more accurate
- Adjusted the PlayerData and Combat utilities to support more outdated Minecraft versions.
- Removed a forgotten debug message in the plugin’s configuration sharing.
- Adjusted the Spartan Player object to calculate nearby entities faster.
- Adjusted the description of the Spartan Menu items to correct a typo.
- Removed the mass check toggle options of the settings.yml configuration.
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